System
Progression is how a game paces itself: which feature unlocks when, what the level map promises, and how upgrade costs climb. It decides how long the early game feels generous and when it starts to ask for patience or money.
The flows here follow those systems across real sessions, so you can see the cadence, not just the menu.
31 flows · 264 screens · 20 games
Research
How to research mobile game UX without installs
A practical workflow for mobile game UX research: pick a system, read complete flows in order, compare games, and hand the evidence to your agent.
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