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Retention · all games

Daily streak

A reward that grows with each consecutive day a player returns, and resets or pauses if they miss a day.

Also called: login streak, daily login, daily login bonus, consecutive days

A daily streak counts how many days in a row a player has opened the game or claimed a reward. Each extra day makes the next reward bigger or moves the player toward a milestone, and missing a day usually resets the counter.

Streaks give players a reason to open the game every day, and the number itself becomes something they want to protect. Designers often explain this through loss aversion, the idea from prospect theory that a loss feels larger than an equal gain. Daniel Kahneman and Amos Tversky set out prospect theory in 1979, and how strong loss aversion really is remains debated.

Some streaks include a safety net, such as a grace day or an item that protects the streak, so one missed day does not erase weeks of play.

In mobile games

On mobile, streaks usually show as a calendar or a row of days on a daily reward pop-up, with the current day highlighted and a larger prize on a milestone day. The prompt often arrives at the start of a session.

What to watch for

  • A streak that punishes travel, illness or time zones. Define when a day starts, and consider a grace period.
  • Making the streak the only reason to log in. A player who opens the game just to keep a number may not play, and daily opens alone do not show the game is working.

Daily streak in real games

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