First session teardown · simulation, casual
Train Miner: onboarding and first session, screen by screen
Train Miner's first session runs 64 distinct screens. Gameplay starts at screen 6 (library median 5). The first real-money price appears at screen 8, against a median of 16 among the 20 other games that show one.
Measured from a real capture of a fresh install, compared with the other 24 games in the Gamedexy library. Positions count distinct screens in order, so they compare pacing, not minutes.
Key moments
| Moment | Train Miner | Library median | Compared with |
|---|---|---|---|
| Gameplay starts | Screen 6 | Screen 524 of 24 games show it | Later than most |
| First real-money price | Screen 8 | Screen 1620 of 24 games show it | Earlier than most |
| First offer pop-up | Screen 19 | Screen 3013 of 24 games show it | Earlier than most |
| First win | Screen 50 | Screen 812 of 24 games show it | Later than most |
| Daily reward shown | None | Screen 326 of 24 games show it | Not in the first session |
| First ad offer | None | Screen 508 of 24 games show it | Not in the first session |
Tutorial screens in the first session: 8.
The screens behind each moment




What the first session is made of
- Gameplay 29
- Upgrades 11
- Tutorial 8
- Store 4
- Level map 3
- Offer pop-up 2
- Loot box 2
- Loadout 2
